Reinventing Workers for the Post-COVID Economy
The nation’s economic recovery from the COVID-19 pandemic will hinge ( ) to some extent ( ) on how quickly show managers can become electricians ( ), whether taxi drivers can become plumbers ( ), and how many cooks can manage software for a bank.
This is likely to prove especially problematic for millions of low-paid workers in service industries like retailing ( ), hospitality ( ), building maintenance and transportation, which may be permanently impaired ( ) or fundamentally transformed. What will janitors ( ) do if fewer people work in offices? What will waiters do if the urban restaurant ecosystem never recovers its density ( )?
Their prognosis ( ) is bleak ( ). Marcela Escobari, an economist at the Brookings Institution, warns that even if the economy adds jobs as the coronavirus risk fades ( ), “the rebound won’t help the people that have been hurt the most.”
Looking back over 16 years of data, Escobari finds that workers in the occupations ( ) most heavily hit since the spring will have a difficult time reinventing themselves. Taxi drivers, dancers and front-desk clerks have poor track records moving to jobs as, say, registered nurses, pipe layers or instrumentation technicians.
COVID is abruptly ( ) taking out a swath ( ) of jobs that were thought to be comparatively ( ) resilient ( ), in services that require personal contact with customers. And the jolt ( ) has landed squarely on workers with little or no education beyond high school, toiling ( ) in the low-wage service economy.
“The damage to the economy and particularly to workers will probably be longer lasting than we think it is going to be,” said Peter Beard, senior vice president at the Greater Houston Partnership, an economic development group.
What’s more, he said, COVID will intensify underlying ( ) dynamics ( ) that were already transforming ( ) the workplace. Automation ( ), for one, will most likely accelerate ( ) as employers seek to protect their businesses from future pandemics
The challenge is not insurmountable ( ). Yet despite scattered ( ) success stories, moving millions of workers into new occupations remains an enormous ( ) challenge.
“We need a New Deal ( ) for skills,” said Amit Sevak, president of Revature, a company that hires workers, trains them to use digital tools and helps place them in jobs. “President Roosevelt deployed ( ) the massive number of workers unemployed in the Great Depression on projects that created many of the dams ( ) and roads and bridges we have. We need something like that.”
勞工轉型以因應後疫情時代經濟
美國經濟能否從新型冠狀病毒影響下復甦,將在一定程度上取決於表演經理們要多久才能變成電工,計程車司機能否化身為水管工,以及有多少廚師能替銀行管理軟體。
這對零售業、餐旅業、建築維修和運輸業等服務業數百萬低薪工人來說,問題恐怕特別大。這些行業可能受到永久性損害或發生根本性改變。若辦公室裡人變少了,工友要做什麼呢?若都市餐廳生態系統繁盛不再,服務生又該如何?
他們的前景是黯淡的。布魯金斯學會經濟學家Marcela Escobari警告說,即使就業機會隨新型冠狀病毒疫情風險消退而增加,「經濟反彈也幫不了那些受創最重的人」。
Escobari檢視16年來的數據發現,今春以來受衝擊最大的一些職業,勞工將很難自我改造。計程車司機、舞者和櫃檯人員轉行從事護理師、舖管工或儀器技工等工作者十分有限。
新型冠狀病毒突然帶走了一大批原本被認為較不容易永久消失的工作,即需與客戶面對面接觸的服務工作。這一衝擊直接打擊到那些僅受過高中教育、在低薪服務經濟區塊中掙扎的勞工。
經濟發展組織大休士頓商會資深副總裁Peter Beard表示:「經濟、尤其是勞工們受害的時間,可能比我們預期的還要更長。」
他說,更重要的是,新型冠狀病毒疫情將強化已經在改變職場的潛在動力,自動化即為一例,由於雇主力求讓自己的企業未來不受大疫情影響,自動化極可能加速。
這項挑戰並非不能克服。然而,儘管有少數成功的例子,讓數百萬勞工轉業仍是巨大的挑戰。
雇用勞工後培訓他們使用數位工具,並幫他們找到工作的Revature公司總裁Amit Sevak說:「我們需要一項針對職業技能的新政。小羅斯福總統大蕭條時期把大量失業勞工投入工程計畫,興建了我們現在使用的水壩、道路與橋樑。我們需要這樣的東西。」
#高雄人 #學習英文 請找 #多益達人林立英文
#高中英文 #成人英文
#多益家教班 #商用英文
#國立大學外國語文學系講師
同時也有2部Youtube影片,追蹤數超過3萬的網紅POPA Channel,也在其Youtube影片中提到,上集提到,由美國學者所創的 tools of the mind 課程,學生既可以每日返學,只係以玩遊戲方式學習,學術能力和自制能力亦明顯比其他小朋友優勝,而且更有獨立科學研究確認它的功效,到底 tools 課程有何特別之處? 其中一個與傳統教育方法最大的差異是,以往若我們想去調整小孩的行為,一般都...
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new development tools 在 Mama's Infinity Love Facebook 的精選貼文
𝙈𝙖𝙢𝙖 𝙞𝙨 𝙫𝙚𝙧𝙮 𝙝𝙖𝙥𝙥𝙮 𝙩𝙤 𝙗𝙪𝙞𝙡𝙙 𝙅𝙤𝙧𝙚𝙚𝙣'𝙨 𝙣𝙪𝙢𝙚𝙧𝙖𝙘𝙮 𝙛𝙤𝙪𝙣𝙙𝙖𝙩𝙞𝙤𝙣 𝙬𝙞𝙩𝙝 @funwithabacus
Joreen had great interest in numbers since young. However we did not send Joreen to abacus enrichment class as we're concern that she will be confuse with the school's regular math teaching method, abacus will not benefit her..
Gosh we're so wrong!!
Thankfully ShuLian from @funwithabacus answered our concerns patiently (sharing the info here, hopefully will help parents with the same concern)
- learning abacus will not conflict with other Math methods as the goals for early childhood Math are to instill a correct & proper Mathematical foundation in students.
- in fact, young children learn best with concrete tools so they use a 𝐬𝐩𝐞𝐜𝐢𝐚𝐥𝐥𝐲 𝐝𝐞𝐬𝐢𝐠𝐧𝐞𝐝 𝟗-𝐛𝐞𝐚𝐝𝐬 𝐀𝐛𝐚𝐜𝐮𝐬 to introduce proper numerical concepts.
- mastering abacus & mental calculations is good for development of the brain - problem-solving, intuitive thinking...
Mama is confident with the efficacy of their abacus programme, it will train Joreen to be able to count faster & accurately. Most important is she enjoys & always look forward to the loving Teacher Sim's classes. 🥰 Happy & fun learning! ❣️ I also love that after each class, Teacher Sim will share with me about Joreen's progress & tips to help her 👍
See comments below for video of Joreen teaching mama about her 1st lesson with @funwithabacus
It was a joy to watch her increased confidence with her new found intellect😍 In just 3 lessons, she is able to do sums that involved 3 numbers independently.
Mama is so excited to see how Joreen progress to in the months to come!
If you are keen to experience their class,
Dm @funwithabacus &
quote <𝐉𝐎𝐘𝐂𝐄𝟓𝟎> for 𝐚 𝐅𝐑𝐄𝐄 𝐭𝐫𝐢𝐚𝐥 𝐜𝐥𝐚𝐬𝐬 +
If you sign up for 1 term, 𝐟𝐫𝐞𝐞 𝟐 𝐜𝐥𝐚𝐬𝐬𝐞𝐬 & a $𝟓𝟎 𝐯𝐨𝐮𝐜𝐡𝐞𝐫 off that 1st term fees! 🤗
You may check out my IG @mamasinfinitylove igs highlight under 'fun with abacus' for Joreen's weekly learning journey.
#funwithabacus #earlynumeracy #abacus #mentalarithmetic #math #learningisfun #septtwo1lo
new development tools 在 黃心健 Hsin-Chien Huang Facebook 的精選貼文
🚩 New Media Artist Hsin-Chien Huang Leads "Garden Taipei/Formosa: Taiwan Grand Tour" with 22 Taiwan's VR and New Media Artworks to 2021 Ars Electronica Linz in Austria🇦🇹
2021 ARS ELECTRONICA FESTIVAL Ars Electronica has chosen “A New Digital Deal” as its annual theme, centering around the social and cultural transformations under the influence of technology from different countries. Also, it pays attention to changes of “the New Normal” due to the pandemic.
Hsin-Chien Huang, this year’s curator of the “Garden Taipei/Formosa”, resonates the theme with the “Taiwan Grand Tour”, hoping to waken our desire and ability to move freely during the journey via different kinds of media, also make more people see the marvelous results and how hard Taiwan has devoted to technology, culture, tradition, and tradition via international digital platforms. The tour will have become a window between the world and Taiwan.
The scale of this year’s exhibitions has been brought up a notch. Not only did it carry on displaying the VR and AR productions from last year, but the curator Hsin-Chien Huang has collaborated with three other, Hsiao-Yue Tsao, Billy Chang, and Chung-Hsien Chen, to call out many VR directors, new media artists, start-up companies and government institutions to join the project. There are 22 magnificent programs in total, which will be shown in categories such as “Immersive Tour”, “Animated Tour”, “New Media Tour”, “Earth Tour” and “Action Tour” respectively.
“Immersive Tour”, as the first part of the “Taiwan Grand Tour”, viewers can wander among the mountains, oceans, and rivers in the digital world, even outer space! Six scenes inspired by unique Taiwanese landscapes with cultural and biological features will be shared with the audiences, such as “The Starry Sand Beach” (Directed by Hsin-Chien Huang and Nina Barbier), “Moondream Reality-Rebirth”(Directed by Chi-Yen Chiang, Ami Wu), the shuttle VR 360 stereo video of “TAIPOWER D/S ONE.” (Directed by Ghung-I Hung and Shih-Chou Wen), “Floating Childhoods” (Directed by Hakka Public Communication Foundation and Wen-Chieh Chang), “Blue Tears EP1” (Directed by Hsiao-Yue Tsao), and “Samsara” (Directed by Hsin-Chien Huang).
In the “Animated Tour”, viewers can devote themselves to the characters via different programs. Whether it is the abstract or figurative visual style, audiences can experience anxiety and frustration all the way to happiness and growth. Getting rid of this disappointing reality, viewers shall continue the “Taiwan Grand Tour” through their imagination. This program consists of four animations: "Go Go Giwas: Sowing Dream Seeds"(Directed by Vick Wang, Yi-Feng Kao), "My grandmother is an Egg"(Directed by Wu-Ching Chang),"Inside"(Directed by Yu-Ting Hsueh), and "The Wayward Kite"(Directed by Yu-Ting Hsueh).
In the “New Media Tour” program, nine brilliant pieces created by Taiwanese artists will be shared as the relay points for the “Taiwan Grand Tour.” They use video, sound, electronic music, installation, and various new media to explore different topics, such as family, memory, city, society, landscape, and environment. We firmly believe that digital tools can also capture the warmth and emotions in reality. This program consists of nine artworks: "Surrounding Spectrum"(Directed by Hsiu-Ming Wu), "Nanyang Express II : Eternal Wandering and Tropical Pursuing"(Directed by Yi-Chi Lin), "Wave Waves"(Directed by Sio-Pang Hong), "That ・ This"(Directed by Ching-Chuan Hu), "Signal"(Directed by Chin-Hsiang Hu), "Tower of Babel by the sea"(Directed by Wei-Chung Feng), "How to explain love to an iPhone"(Directed by Jie-Huai Yang), "U+617E_v2.∞"(Directed by Jia-Hua Zhan), and "Absence in Presence"(Directed by Ning Tsai).
In the program “Earth Tour”, viewers will participate in a performance art called “Taste Soil”, which intends to rethink the relationship between humans and land by means of “eating.” The program brings together international eminent chefs Andre Chiang, dancer Billy Chang, new media artist Hsin-Chien Huang and Wen-Chieh Chang, fusing Taiwan’s unique traditions and customs with cuisines and dance performances via VR experience. A feast to the eyes and tastebuds awaits.
Looking back at the present time, humans need to take more efficient scientific actions in the digital world to reduce the consumption and pressure of resources and the environment and cope with the impact in the post-pandemic times. Two important technology units in Taiwan make their debut in the “Action Tour”: Miniwiz Co., Ltd. and the Taipei Urban Intelligence Center. The former is devoted to the sustainable development of materials science with digital technology and design, while the latter is the integration of big data and streaming technology to create a new technical model of urban governance. Combing these two, an answer to developing a sustainable society with digital energy is born. During the tour, a new performance art project is inspired by the digital cross-field cooperation for the first time. The Taipei Urban Intelligence Center will join hands with new media artist Chin-Hsiang Hu and the founder of Inwheel Ghung-I Hung, to create a new media artwork “The Weight of Data” by integrating both virtual and physical materials from different domains and sharing data resources.
The brilliant curatorial concept and lineup of the Taiwan Grand Tour have attracted the interest of the officials of the festival and been in the limelight. Therefore, the festival has invited three creators behind the “Earth Tour”: Andre Chiang, Billy Chang, and Hsin-Chien Huang, to an online interview called “Highlight Channel” at 18:00 on September 1 (Taiwan Time). The link will be provided by the official later on. Moreover, Miniwiz Co., Ltd. and the Taipei Urban Intelligence Center are also invited to share their ideas and experiences in an online show called “Home Delivery.”
The theme of the Garden Taipei/ Formosa is presented in a diverse form of performances by combining different fields multiply. The audience can easily follow the step of the “Taiwan Grand Tour” to explore Taiwan’s magnificent local digital creativity and illustrate a new digital landscape unitedly that only belongs to Taiwan. The 2021 Ars Electronica online exhibition will be held from September 8 to 12, 2021. Click the link below to take a sneak peek of this year’s shows.
📍ARS ELECTRONICA FESTIVAL 🔗 https://ars.electronica.art/newdigitaldeal/de/formosa-grand-tour/
📍ARS ELECTRONICA FESTIVAL “Home Delivery” 🔗 https://www.youtube.com/c/arselectronica/playlists?view=50&sort=dd&shelf_id=5
📍 Garden Taipei/Formosa: Taiwan Grand Tour 🔗 http://garden2021.metarealitylab.com/
#奧地利林茲電子藝術節
#arselectronica21 #gardentaipeiformosa
new development tools 在 POPA Channel Youtube 的最佳解答
上集提到,由美國學者所創的 tools of the mind 課程,學生既可以每日返學,只係以玩遊戲方式學習,學術能力和自制能力亦明顯比其他小朋友優勝,而且更有獨立科學研究確認它的功效,到底 tools 課程有何特別之處?
其中一個與傳統教育方法最大的差異是,以往若我們想去調整小孩的行為,一般都會用獎勵正面行為、懲罰負面行為的方法。但從tools of the mind 課程的角度看,這些外來的引導手法(external reinforcement systems),其實有很多缺點,例如小朋友會變得只是識得服從、缺乏自發性,而且功效不持久,當不再有獎或者罰的時候,他們的行為便可能不再受到控制。
所以,在 tools 課室內,是不會有獎勵或懲罰的。因為 tools 的理念認為,小朋友的學習方式,是一個由內在牽動的自發過程(self-regulation),家長老師應該做的,是營造一個合適的環境,提供適當的輔助去誘導學生自發的學習。而最有效的方法,就是讓他們玩遊戲!
參考資料
www. toolsofthemind. org
Tough P. Can Play Teach Self-Control? New York Times Magazine, September 25, 2009
Branson P. & Merryman A. 2011. NurtureShock: New Thinking About Children
Bodrova E. 2008. Make-believe play vs. academic skills: A Vygotskian approach to today’s dilemma of early childhood education. European Early Childhood Education Research Journal 2008
Istomina, Z.M. 1977. The developmental of voluntary memory in preschool-age children. In Soviet developmental psychology, ed. M. Cole. New York: M.E. Sharpe
Manuilenko, Zinaida V. 1975. The Development of Voluntary Behavior by Preschool-age Children. Soviet Psychology and Psychiatry
new development tools 在 POPA Channel Youtube 的最讚貼文
在幼兒教育的研究領域入面,一直存在兩派陣營。一派認為,學業愈早開始愈好,應該一出世便開始玩閃卡認字,兩歲便入幼稚園學讀書寫字、日日做功課,最好入小學前已經學識小一、二、三的課程,贏在起跑線。
另一派則認為,過度催谷小朋友的學業,非但不能確保他們將來學有所成,而且仲可能會造成小朋友將來的心理問題、情緒問題。家長老師應該跟隨小朋友的進度,讓他們自由自在的探索世界,培養社交能力,這樣比學會讀書寫字重要得多。小朋友不應在學業上有任何壓力。
究竟哪一種說法才對?一派的目標是,希望催谷小朋友在學術上的認知能力(cognitive abilities),而另一派的目標是,希望小朋友的性格、心智可以健康發展(mental development)。
又或者,其實有沒有辦法可以兩者兼得?
參考資料
www. toolsofthemind. org
Tough, P. “Can Play Teach Self-Control?” New York Times Magazine, September 25, 2009
Bronson, Po, and Ashley Merryman. "Chapter 8: Can Self-Control Be Taught?" NurtureShock: New Thinking about Children. New York: Twelve, 2009.
Bodrova, E., “Make-believe Play vs. Academic Skills: A Vygotskian Approach to Today’s Dilemma of Early Childhood Education” European Early Childhood Education Research Journal. 2008