ROBOCOP (1987) was released today.
Let’s celebrate one of the best movies ever made.
“I’d buy that for a dollar!”
The screenplay had been offered to (and been rejected by) virtually every big director in Hollywood before Paul Verhoeven got hold of it. He threw it away after reading the first pages, convinced it was just a dumb action movie. However, his wife read it all the way through and convinced him that the story was layered with many satirical and allegorical elements, after which Verhoeven finally decided to direct the film.
The RoboCop suit was designed by Rob Bottin and his team. The production team wasn't satisfied with the initial design, and kept changing it and putting additions to it for months. Ultimately, nothing seemed to work and they went back to what was pretty much Bottin's original design. This caused considerable delays, and by the time the suit was completed, it was three weeks late and arrived at the studio on the day that the first RoboCop scene was scheduled to be shot. It took 11 hours for Bottin's people to fit Peter Weller into the suit, and when it was done Weller found that all his mime exercises were now useless because he needed time to get used to the suit and to perform as a robot in it. Production was halted so that Weller and his mime coach, Moni Yakim, could learn how to move in the suit. The suits were the most expensive items on set. While the price range varies, the producers indicated that they spent anywhere between US$500,000 to US$1 million for the suit.
A very unique part of this movie like other Paul Verhoeven movies is how he brings you more into the universe, news coverage and fake commercials are featured in the film all combined are over 5 minutes long. The world of future Detroit was actually shot in Dallas, Pittsburgh, Detroit and Los Angeles. The locations were all seamlessly woven together making it feel like one city by Production Designer William Sandell.
Because the hands of the ROBOCOP suit were made of foam rubber, the car keys would bounce off of Peter Weller's hand every time he attempted to catch them. The production took up to 50 takes and an entire day's worth of filming before finally getting the shot right.
Paul Verhoeven and Robocop suit creator Rob Bottin clashed repeatedly before and during production over the design and make-up of the RoboCop character. What they argued most about was the scene where Murphy takes off his helmet. Bottin wanted the scene to be filmed in a darkened area, fearing that harsh light would reveal too much of the make-up effects; Verhoeven wanted the scene to be filmed as brightly as possible, citing that director of photography Jost Vacano would be able to light it properly without revealing anything. Verhoeven got his way and Bottin refused to talk to him any further for the remainder of production. However, at the premiere, both men were so impressed with how the scene had turned out, that they instantly forgave each other. Bottin, who had even vowed to never again work with Verhoeven, happily accepted the offer to work on Verhoeven's next project, Total Recall (1990).
To Bring ED-209 designed by the great Craig Davis to life for some of the sequences Phil Tippet and Randal M. Dutra in my opinion did some of the best stop motion work ever done, I think what makes it so epic and memorable is yes it’s super smooth and almost seamless the way it cuts from stop motion to go motion but what’s truly special to me is the amount of character and humor they were able to provide for ED-209, this being the perfect example, the way ED-209 tries to navigate the stairs its almost toddler like, the sound editors even added a baby tantrum mixed with a pig sound effect as ED-209 tries to get up at the bottom of the stairs. stop motion animators Harry Walton and Tom St. Amand also helped make some beautiful work on this sequence.
Enforcement Droid 209's voice is that of producer Jon Davison, its growls are of a jaguar, and its squeals are of a pig. ED-209's body was based on the design of a Bell helicopter and the overall appearance is reminiscent of a line of toys named Robotech (1985) which were based on a 1980s Japanese anime series.
Peter Weller said one of his favorite memories of his film career was filming the drug bust sequence. While filming the sequence, Weller was listening to Peter Gabriel's song "Red Rain" on his Walkman inside the RoboCop helmet as he exchanged gunfire with various bad guys.
“Guns,Guns,Guns”
The shootout at the cocaine factory was not originally intended to be so fast-paced. The automatic guns used in the scene kept malfunctioning during filming. Most camera shots did not provide more than three seconds of usable footage, because most guns were usually jammed by that time. This necessitated quick cuts during editing, which proved to be advantageous for the scene.
RoboCop's first Directive, "Serve the public trust", was inspired by a fortune cookie.
The convenience store robber was played by the movie's stunt men who gladly accepted to be one of RoboCop's victims and contributed the idea of being hit into the door of the glass cooler.
The film was submitted to the MPAA 12 times before securing an R rating.
The script for Robocop was rejected by just about every major movie studio since it was conceived in the early 1980s. Orion films took the chance and Robocop's success continued on with 2 follow up sequels to the movie, two cartoon series, a television show, several comic book series, and a made for TV series of 4 movie length episodes as well as a fan made parody film. It has also spawned over a billion dollars in children and adult toy lines and collector statues which are still being released to date.
“Your move creep”
In Sacramento, California, a robbery suspect fled into a darkened movie theatre to escape pursuing police. He became so engrossed in the movie playing on screen (RoboCop), that he failed to notice that police had evacuated all other patrons from the theatre. When the lights flipped on, the stunned man was taken into custody.
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同時也有3部Youtube影片,追蹤數超過1萬的網紅translation,也在其Youtube影片中提到,#'94年にサクセスが開発、サンソフトが発売した、MD用擬似3DSTG作品。 所謂スペースハリアー視点のSTGで、道中で様々なクリスタルの取得しパワーアップをしつつ進む。ステージは複数のルート分岐があり、MDらしくカラフルでポップな色調で彩られたコットンワールドが展開される。 BGMは森田将棋(P...
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Rainbow choir unites Korea’s
With an international 129-person choir the Rainbow Music Tour has experienced that indeed nothing is impossible. The very first group of this size to ever visit the Democratic People’s Republic of Korea (DPRK) crossed the uncrossable Demilitarized Zone between North and South Korea with a popular Korean folklore song about a lovers’ reunion.
This 2015 Rainbow Music Tour to the DPRK from September 14th-21st was an extraordinary success. In an unprecedented event, the choir from 17 nations – 64 Dutch nationals and 65 internationals including USA citizens – travelled for eight days to various parts of the DPRK. This historic trip was the first of its kind.
We, the Rainbow Team leadership, share a passionate desire to engage with the world around us, and build bridges between nations. For many years it has been our dream to connect with the DPRK, whose isolation from the world community is unsurpassed.
In 2012 this dream became true when a small Rainbow delegation travelled to the DPRK. This life-changing trip opened our eyes in many ways. We saw first-hand the treasures of this seemingly forgotten land, and we quickly recognised our many misconceptions about the DPRK. Because of its disconnect with the rest of the world, we expected to be met with disdain and bitterness but instead we were welcomed with open arms. We could see that the spirit of the people of the DPRK is strong and resilient, and we realised that there is a greater story to be told than mainstream public opinion. Our hearts were moved forever for this nation and her people.
So, from this 2012 visit, we have been yearning to bring a large group of people from many nations to the DPRK to see and experience its splendour, substantially connect with its people and share with the whole wide world the untold stories of this beautiful nation. This is how the Rainbow Music Tour was conceived.
Hope
The name Rainbow carries deep significance: it is a promise of hope. All rainbow stripes reflect their own specific lights in different shades, and yet together they join into one unified, beautiful arc in the sky. As such the rainbow represents also love, friendship, redemption, and unity.
With Rainbow Music Tours we want to promote these same values. Through the universal language of music, we aim to connect people across cultures. Moreover, our rainbow logo highlights a dove, the symbol of peace. We believe that as we come together in peace, honouring our differences and valuing everyone, that nothing is impossible!
On this most recent trip in September 2015 our team of singers from around the world experienced the amazing country of DPRK and its people. The following are just a few highlights from our unforgettable week.
Connections
Building relationships with the beautiful people of this nation was one of the most important aspects of our journey in the DPRK. Our friendly and knowledgeable guides presented us with a wealth of information and insight into the daily lives of the people of this great nation. As we shared moments of life with our new Korean friends, our hearts were connected in ways that we will carry with us for the rest of our lives.
Not only did we visit the magnificent capital Pyongyang with its spectacular architecture and impressive monuments, we also experienced the provincial flavour of the city of Kaesong and the beautiful port city of Wonsan. In an event that touched all of us all deeply, we were invited to sing Amazing Grace at the highest point of Mount Taehwa, at the DPRK's newest and premier ski resort Masikryong.
Additionally, we were privileged to attend on Sunday a local church gathering where the choral music was angelic and the service profound.
Our hosts had every detail of this tour perfectly arranged. The accommodations were of the highest quality, and every meal took us on a delicious food journey. However, as we have experienced these amazing sights and sounds, the awareness that the Korean peninsula is a divided country is never far from our thoughts.
Demilitarized zone
Scars of war have been keeping many thousands of families separated without any contact or interaction for almost seven decades. Escorted by military staff, we had the honour to visit the Demilitarized Zone (DMZ) that splits the peninsula into North and South Korea.
As we stood on a veranda, overlooking the divide that no person can cross, we sang this Korean folk tune Arirang, loved on both parts of the DMZ. The sound of hundred and twenty nine voices from seventeen nations united in this song crossed the uncrossable divide. A hush of hope fell upon us, as we stood together believing for a reunified Korea. The weight of the moment enveloped us, and there was silence. The only remaining sound was the wind rustling through the rainbow-colored flags that we had raised as a sign of hope and respect. It was a profound moment in time. Tears stained our eyes, and we left that spot forever changed. Nothing is impossible!
Rainbow Forest
As western visitors invited into this country, we had to come to terms with the role of many of our nations in shaping the history of the DPRK. Millions of innocent people in this nation suffer, as sanctions imposed by the West affect their everyday lives in unimaginable ways. One such effect is an on-going fuel shortage throughout the nation. This leaves many people freezing during the harsh months of winter.
In order to survive, many people began to cut down trees to burn the wood for heat. Due to this the natural landscape in many places of the DPRK changed drastically. In fact, some areas are left completely without any trees.
So, as a goodwill gesture and a prophetic sign of greater things that we expect to come in the DPRK, we have committed ourselves to plant 3,000 trees in what will be known as the Rainbow Forest. This forest is a living, lasting representation of friendship, life and hope.
There are stories upon stories of what we didn't realize or understand about the DPRK, but now that we know, we are responsible. Our hope is that many more people from many more nations would come with us to personally experience the reality of life in the DPRK. As we connect, person to person, face to face, and heart to heart, we will continue to find that nothing is impossible!
For more information on future Rainbow Music Tours visit www.rainbowtravelcompany.com. For more information on how to sponsor a tree in the Rainbow Forest go to: www.rainbowforest-nk.com.
success sound effect 在 Pourezzat Facebook 的最佳貼文
Your struggle is not finding the perfect diet plan or the most efficient workout split. You can buy as many programs as you wish and hire one trainer after another, but without being able to sustain your new condition, if you achieve your results in the first place, is the tough part.
I know I may sound ‘hocus pokus’ but I’m convinced that you will gain success the very day you come into a full understanding of food and your choices. When you fail to stick to a sound diet it has little to do with willpower but with the fact you have yet to become convinced that yes this is what you need to do to reap the reward of a fit physique.
Imagine that you were standing outside a house that someone told you has some secret box with millions of dollars in cash. No tax on it either;-)… Would you be that interested in not trying to climb in the window to get it? It wouldn’t be illegal. Now, note that I said, someone TOLD you..You are not 100% positive that the house is loaded with money. As long as you have HOPE that there’s a shortcut to wealth you will keep on trying to find it. The easy way. You wouldn’t stop trying and just go to your job and get paid 8 bucks an hour because that’s what you got to do to make a living.
Nutrition and having commitment to your diet is like that. It’s somewhat of an epiphany when you find yourself ‘understanding’, seeing the cause and effect of good diet and excellent results. To gain this higher knowledge you must adhere to your program instead of bounce from one to another trying to get a shortcut or to find that ‘house with millions of cash in it waiting for you to grab it’.
When you come into 100% nutrition nirvana it’s like you find peace in what you’re doing and it’s suddenly no burden. You enjoy what you do. It becomes a habit. You find ways to enjoy treats without it sabotaging your effort because you are now consistent and follow through.
I was in the phase of ‘looking for a shortcut’ for years too. But one day I found myself ‘AHA!!!’. I see it as a runner’s high when after a long run you become euphoric and you just want to keep going…And you love it and it feels amazing.. Like a mental long, long trance of well-being. You’re an a conscience auto pilot. I don’t know how to describe it in words.
For me, Fighter Diet was what lead me to this state of feeling and being. It’s the reason I’m continuing providing ebooks and try to inspire you so you too can see what I’m talking about.
You see, when you stop looking for the easy way and apply concepts which work FOR you and work FOR the results you are looking for, you’re one step away from body and mind transformation.
success sound effect 在 translation Youtube 的最佳貼文
#'94年にサクセスが開発、サンソフトが発売した、MD用擬似3DSTG作品。
所謂スペースハリアー視点のSTGで、道中で様々なクリスタルの取得しパワーアップをしつつ進む。ステージは複数のルート分岐があり、MDらしくカラフルでポップな色調で彩られたコットンワールドが展開される。
BGMは森田将棋(PCE)や、ダライアス(PCE)等の磯田氏が編曲。
作曲:平田健一氏
ドライバ作成・効果音・編曲:磯田重晴氏
Manufacturer: 1994.08.12sunsoft / success
Computer: Mega drive
Sound: YM2612,SN76489
Music Driver programmer: Shigeharu isoda
Sound effect: Shigeharu isoda
Composer: Kenichi Hirata
Arranger: Shigeharu isoda
--------------------------------------------------------------------------------------
00:00 01.Title (タイトル)
00:43 02.Intro / Ranking (イントロ/ランキング)
01:46 03.Scenario 1 (シナリオ 1)
04:16 04.3Scenario 2 (シナリオ 2)
05:17 05.Scenario 3 (シナリオ 3)
06:31 06.Stage 1 - The Land of Cotton (ST1 進撃!パカパカ大平原)
07:48 07.Stage 1 Boss - Mr. Corgen (ボス登場「グルミン」)
08:36 08.Tea Time (難関突破!見上げればほうじ茶)
09:32 09.Stage Clear (コットンの休息)
10:27 10.Stage 2 - The Way of the Clouds (ST2 発見!雲海幻影大魔城)
11:28 11.Stage 2 Midboss - Direct Maime (中ボス「メリアン」)
12:09 12.Stage 2 Boss - Undala (ボス登場「ウンダダ」)
13:29 13.Stage 3 - The Great Gallery (ST3 潜入!不思議多重回廊)
14:39 14.Stage 3 Midboss - Alabbin (中ボス「アラビン」)
15:51 15.Stage 3 Boss - Circus Cherri (ボス登場「カーニバル」)
16:53 16.Stage 4 - Deep Sea Cave (ST4 激走!灼熱の海底ロード)
18:17 17.Stage 4 Midboss - Hula Hoop (中ボス「フラワン」)
19:16 18.Stage 4 Boss - Angry Dish (ボス登場「ガンロック」)
20:23 19.Stage 5 - Cotton Road (ST5 上昇!光の魔攻神殿)
21:24 20.Last Battle (ボス逃亡!追撃!天空急降下)
22:36 21.Last Battle - Midboss - Cookie (最強ペット「クッキー」登場)
23:45 22.Last Battle - Final Boss - Calmin (ちっちゃな大ボス「カルミンくん」)
25:02 23.Ending (エンディング/大団円!見上げればウイロー)
26:33 24.Option (オプション/コットンな夜)
27:55 25.Continue (コンティニュー/コットンの復活)
28:14 26.Game Over (ゲームオーバー/コットンの失敗)
--------------------------------------------------------------------------------------
success sound effect 在 translation Youtube 的最佳貼文
#'92年にハドソンが発売した、PCE用 縦スクロールシューティングであり、同社のソルジャーシリーズの第4作目。初期タイトルはソニックブラスター F-92。
taitoのSTGやトライゴン(コナミ)、武者アレスタ(コンパイル)からの影響を受けて制作された。
BGMはスーパースターソルジャー(PCE/'90年)や、オルディネス(PCESG/'91年)等の
星氏と、ハドソンの谷藤さんによる共作。
ドライバ作成:岩渕貴幸氏
効果音:星恵太氏
作曲:星恵太氏, 谷藤真紀子さん
Manufacturer: 1992.07.10(J),1992(U) HUDSON
computer: pc-engine / TurboGrafx-16
Hardware: HuC6280
Sound Effect: Keita Hoshi
Music driver programmer: Takayuki Iwabuchi
Composer: Keita Hoshi ,Makiko Tanifuji
----------------------------------------------------------------
00:00 01.Opening (デモ)
00:42 02.Operation 1 (1面 -S.I.A- Raid on Zeograd Forces)
02:24 03.Boss 1 (ボス1 - "Duos Core")
03:09 04.Operation Complete (クリア - Success Full)
03:16 05.Operation 2 (2面 - Soldier Blade)
06:07 06.Boss 2 (ボス2 - Battle-Loop 2)
07:02 07.Operation 3 (3面 - City of Death)
08:34 08.Boss 3 (ボス3 - Battle-Loop 1)
09:29 09.Operation 4 (4面 - Counter-Attack on Terrain Forces)
11:19 10.Boss 4 (ボス4)
12:16 11.Operation 5 (5面 - Helical Desperation)
13:56 12.Boss 5 (ボス5)
14:57 13.Operation 6 (6面 - Melle Alert to Unholy Armada)
16:27 14.Operation 7 (7面 - Resonance of Demon)
17:59 15.Alert! (ラストボス前)
18:20 16.Final Boss (ラストボス - Final Battle)
19:24 17.Ending (エンディング)
20:24 18.Credits (クロージング曲)
22:46 19.Game Over (ゲームオーバー)
22:50 20.Caravan Stage (キャラバンステージ)
25:00 21.Score (ランキング - Hall of Fame)
----------------------------------------------------------------
success sound effect 在 translation Youtube 的精選貼文
#'01年にケイブが開発し、カプコンが稼働させた横スクロール弾幕STG作品。カプコンパートナーシッププロジェクトの一環で開発された作品の1つ。ショット連打でショット主体の高速移動モード(フライヤーモード)に、ショット押しっぱなしで全方位自動照準のガンナーモードになる(自機の速度が遅くなる)。全5ステージで5面クリア時、使用ボムが2個以内かミスが1度以内ならば2周目に行ける。シューター間ではこの2周目の難易度はシューティング史上屈指とも言われている(現実には当然制覇者も居るがケイブ作品の中でも特異な弾幕パターンなのはケツイと本作のみであり異彩を放っている)。
また、ケイブ作品では初の横スクロール作品でもあり、商業作品としては世界初の横スクロール弾幕シューティング。
音楽プロデューサー:井上淳哉氏
効果音:矢吹隆一氏
作曲:菊池幸範氏
Manufacturer: 2001.04 capcom
System: CP System II
Hardware: Z80,Qsound (CPS version)
Sound Producer: Junya Inoue
Sound Effect: Ryuichi Yabuki
composer : Yukinori Kikuchi
--------------------------------------------------------------------------------------------
00:00 01.QSound Logo (Qサウンドロゴ)
00:05 02.Credit (クレジット)
00:07 03.Children's Oath -Player Select- (子供たちの誓い/プレイヤーセレクト)
01:15 04.To the Blue Sky -Stage 1- (蒼き空へ/ステージ1)
04:07 05.White Tragedy -Stage 2- (/ステージ2)
06:22 06.Crimson Imperial Capital -Stage 3- (/ステージ3)
08:24 07.Amber Ruins -Stage 4- (琥珀色の遺跡/ステージ4)
10:33 08.Black Castle -Stage 5- (暗黒の城/ステージ5)
13:19 09.Senate -Boss Stage- (元老院/ボスステージ)
16:22 10.Blood-Stained Success -Stage Clear- (血塗られた成功/ステージクリア)
17:08 11.War of All Ages -Last Boss Stage- (老若戦争/ラストボスステージ)
19:47 12.Stairs to Adulthood -Ending 1- (大人への階段/エンディング1)
22:34 13.For the Braves... -Ending 2- (勇者たちに…/エンディング2)
24:51 14.Music Box of Memories -Name Entry- (想い出のオルゴール/ネームエントリー)
--------------------------------------------------------------------------------------------
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